Thanks for your feedback.
shinami wrote:1.Secret Rooms are fun to hunt down!
Yes indeed. The first version did not have them, but people complained that there were no goals. The special rooms provide some limited goals for each level, with some nice rewards. The special room on level 11 also provides you with a 'final battle' with a battle dynamic that is not seen anywhere else in the game.
shinami wrote:2.Elves make a good learner's race for me. ^.^;
The downside of Elves is that they do not level as fast as other races. I personally don't have the patience for them. My favorite race is Kobold!
shinami wrote:4.Dexterity is retardedly important.
Yes, I am afraid that is true, and the Samurai is, without a doubt, the best melee character in the game. If I had it to do over, I would tone them down a bit, and perhaps have some other incentives for running other melee characters such as the Paladin.
shinami wrote:5.The only characters who can melee are the two characters at the top of the party list?
This is correct, and trust me when I say that that rule is for your protection. If everyone in the party could fight, then to be fair, all of the monsters would need to enjoy the same privilege. Also all of your characters would be subject to melee damage and you NEED to have your Mages be able to hide behind your fighters (i.e. meat shields) in order to survivie.
shinami wrote:6.The random item in the shop is Elven Armor?
You are quite fortunate to find that in the shop, as it is normally only found on levels 10 and 11. I hate to tell you this, but it will not remain in the shop forever, so if you don't buy it soon, it may very well disappear.
shinami wrote:7.The "Reroll" button is my friend. :) The only thing that doesn't make sense is when I roll a stat that exceeds that race's "maximum" for said stat.
When rolling, if you get a 'perfect roll' (i.e. all 6s) then you get an extra die. There are also bonuses and penalties based on the gender of the character that can change those maximums.