Astron wrote:First off, as someone else stated: why on earth are fireball and lightning damaging your own party??
This must be one of the silliest things I've seen in a dungeon-crawler. Making main level 3 damage-spells useless=stupid.
This is a good point, and will be addressed in the next version. While the spells are not completely useless (I have used them in a pinch), they are nearly so, and need to be fixed.
Astron wrote:Secondly, ageing. Spending hours upon hours levelling characters to make them powerful only to have age killing them off so soon= beyond idiotic. Why would anyone pick any other race than elf in this case?
It is all about trade-offs. You choose races other than elves because they advance faster. The penalty is that they don't live forever.
Astron wrote:Thirdly, exploring dungeon. Why aren't there some kind of town(castle) portal? Killing endless hordes of low-level enemies on the way up or down from the deeper levels of the dungeon is tedious and boring for powerful characters.
There are ways to get to the lower levels without having to traverse the levels in between. There are items and spells that will take the whole party down (and up).
Astron wrote:Fourth, make a menu using the phones menu-button with a load and save last portal-option. It's frustrating to wait for minutes in a fight for the rest of your party to die when you know you'll loose.
Someone else has suggested that you be able to use portals (not create portals) while in the dungeon, and that seems quite reasonable.
Astron wrote:And lastly: Sages can cast both mage and priest spells. So why would anyone roll a mage or priest when they can have an all-powerful sage who can cast everything?
Once again, it is about trade-offs. Mages advance faster than Sages. Note also that I think of Mages, Fighters, and Priests as being 'starter characters'. They are used to support the leveling of your second generation characters (Samurai, Rangers and Paladins).
Astron wrote:Quite a few things where I've been wondering what the hell the developer(s) have been thinking, but it has potential as long as the money we spent on it comes to good use.
Your comments are most thoughtful, and, hopefully will help us improve the game.
Thanks!