John Gaby wrote:You do realize that if you roll a character that is close, you can choose a Peasant. Every time you make a level, you have a chance that one or more of your stats will increase. If you can raise the deficient stats, you can then join the guild. Note, however, that the higher your level, the more likely your character will die during training. Of course, if you use portal gems...
Ah, I didn't know how stat raising worked. Even so, that is a lot of 'ifs'; an unknown % to raise a stat, 1/6 chance of the right stat, assuming you were only 1 point away, and, of course, if the character survives training..
Portal Gems are rather 'meh' for me; I come from the roguelike world where death is permanent. Portal Gems would feel too much like 'save scumming' to me (to save scum: backing up save files in case you lose your character. It's a roguelike thing.. ^^ ).
In any case, I will likely try the Peasant route at some point; it might come in handy. =)
Oh, and I have managed to roll a Dwarf Paladin or two since I posted, so it's all good. =)