Characteristics
The physical and intellectual
characteristics of each player
which affect how that player performs in the dungeon are expressed in
terms
of 7 statistics:
- Strength
- Intelligence
- Wisdom
- Leadership
- Physical Constitution
- Dexterity
- Hits
These stats are typically in the range of
7-12, but every player is likely to have some stats
which exceed and others which fall below the average. A
player with a high
Strength may be best suited to fighting, since he
can swing hard, doing great damage to his
opponents. Similarly, a player with a
high Intelligence but poor Strength might do best
to study magic so that he can overcome his
opponents with his magical spells. In
general, it is a good idea to form a party of adventurers
with complementary characteristics - some fighters, some
magicians, some priests, so that your group will be
able to adapt to monsters resistant to magic, or normal
weapons, etc.